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API Reference NianticSpatial.NSDK.AR.Utilities

CameraMath

A collection of functions used to calculate transformations for AR imaging.

Declaration

public static class CameraMath

Methods

NameTypeSummary
static CalculateDisplayMatrixMatrix4x4
Returns an affine transformation matrix for converting between normalized image
coordinates and a coordinate space appropriate for rendering the camera image onscreen.
static CalculateProjectionMatrixMatrix4x4
Returns a transform matrix appropriate for rendering 3D content to match the image
captured by the camera, using the specified parameters.
static CalculateZBufferParamsVector4
Calculates a ZBufferParams container, similar to the built-in _ZBufferParams
used in shaders, but instead of using the clipping plane distances of the camera,
it will consider the specified near and far values.
static CameraToDisplayRotationQuaternion
-
static DisplayToCameraRotationQuaternion
-