UnitySwiftKotlin←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR.Utilities NianticSpatial.NSDK.AR.Utilities←classCameraMath NianticSpatial.NSDK.AR.Utilities.CameraMath Method CalculateZBufferParams CalculateZBufferParams Declaration public static Vector4 CalculateZBufferParams(float near, float far) Summary Calculates a ZBufferParams container, similar to the built-in _ZBufferParams used in shaders, but instead of using the clipping plane distances of the camera, it will consider the specified near and far values. Parameters NameTypeSummarynearfloat-farfloat-
Calculates a ZBufferParams container, similar to the built-in _ZBufferParams
used in shaders, but instead of using the clipping plane distances of the camera,
it will consider the specified near and far values.