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API Reference NianticSpatial.NSDK.AR.Utilities CameraMath

CalculateProjectionMatrix


Declaration

public static Matrix4x4 CalculateProjectionMatrix(XRCameraIntrinsics intrinsics, XRCameraParams cameraParams, bool useOpenGLConvention = true)

Summary

Returns a transform matrix appropriate for rendering 3D content to match the image
captured by the camera, using the specified parameters.

Returns

The projection matrix.

Parameters

NameTypeSummary
intrinsicsXRCameraIntrinsics
The intrinsics of the physical camera.
cameraParamsXRCameraParams
Presentation params of the virtual camera.
useOpenGLConventionbool
Whether to construct an OpenGL-like projection matrix.