NsdkStandaloneLoader
↳ extends UnityEngine.XR.Management.XRLoaderHelper
Declaration
public class NsdkStandaloneLoader : XRLoaderHelper, INsdkInternalLoaderSupportProperties
| Name | Type | Summary |
|---|---|---|
| readonly NsdkMeshSubsystem | XRMeshSubsystem | |
| readonly NsdkOcclusionSubsystem | XROcclusionSubsystem | The XROcclusionSubsystem whose lifecycle is managed by this loader. |
Methods
| Name | Type | Summary |
|---|---|---|
| CreateSubsystem | void | - |
| Deinitialize | bool | Destroys each subsystem. |
| DeinitializePlatform | bool | - |
| DestroySubsystem | void | - |
| GetLoadedSubsystem | T | - |
| Initialize | bool | Initializes the loader. This is called from Unity when starting an AR session. |
| InitializePlatform | bool | - |
| InitializeWithNsdkHelper | bool | - |
| IsPlatformDepthAvailable | bool | - |
Relationships
implements: NianticSpatial.NSDK.AR.Loader.INsdkInternalLoaderSupport
XRMeshingSubsystemwhose lifecycle is managed by this loader.