UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-unity/NianticSpatial.NSDK.AR.Loader.NsdkStandaloneLoader.Initialize.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/unity/<page>/ is at /llms-api-unity/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-unity.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR.Loader NianticSpatial.NSDK.AR.Loader←classNsdkStandaloneLoader NianticSpatial.NSDK.AR.Loader.NsdkStandaloneLoader Method Initialize InitializeInitializes the loader. This is called from Unity when starting an AR session. Declaration public override bool Initialize() Summary Initializes the loader. This is called from Unity when starting an AR session. Returns True if the session subsystems were successfully created, otherwise false.
Initializes the loader. This is called from Unity when starting an AR session.