LocationMeshManager
↳ extends UnityEngine.MonoBehaviour
MonoBehaviour that manages the downloading and rendering of location meshes
Declaration
public class LocationMeshManager : MonoBehaviourProperties
| Name | Type | Summary |
|---|---|---|
| TexturedMeshMaterial | Material | |
| VertexColorMaterial | Material | Get or set the material to use for vertex colored meshes A custom material can be provided to render the meshes with a custom shader |
Methods
| Name | Type | Summary |
|---|---|---|
| async GetLocationMeshForPayloadAsync | Task<GameObject> | Get the mesh for an anchor payload |
A custom material can be provided to render the meshes with a custom shader