Stream mesh chunks for a VPS map asset, yielding each chunk as a GameObject as it completes.
Resolves the VPS map asset to its Mesh sibling in the same asset group. Chunks arrive
one at a time, closest-first based on the provided GPS position.
Iterate with await foreach to process each chunk as it arrives.
Stream mesh chunks for a VPS map asset, yielding each chunk as a GameObject as it completes.
Resolves the VPS map asset to its Mesh sibling in the same asset group. Chunks arrive
one at a time, closest-first based on the provided GPS position.
Iterate with await foreach to process each chunk as it arrives.