Skip to main content
←API Reference ←NianticSpatial.NSDK.AR.Occlusion ←NsdkOcclusionExtension

TrackOccludee


Declaration​

public void TrackOccludee(Renderer occludee)

Summary​

Sets the principal virtual object being occluded in the SpecifiedGameObject occlusion mode.
This method changes the optimal occlusion distance mode setting.>

Parameters​

NameTypeSummary
occludeeRenderer
-