# TrackOccludee Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.Occlusion.NsdkOcclusionExtension.TrackOccludee/ TrackOccludee --- ## Declaration public void TrackOccludee(Renderer occludee) #### Summary Sets the principal virtual object being occluded in the SpecifiedGameObject occlusion mode. This method changes the optimal occlusion distance mode setting.> ### Parameters | Name | Type | Summary | | --- | --- | --- | | occludee | Renderer | - | ---