UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-unity/NianticSpatial.NSDK.AR.XRSubsystems.XRSceneSegmentationSubsystem.Provider.TryPrepareSubsystem.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/unity/<page>/ is at /llms-api-unity/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-unity.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR.XRSubsystems NianticSpatial.NSDK.AR.XRSubsystems←classXRSceneSegmentationSubsystem NianticSpatial.NSDK.AR.XRSubsystems.XRSceneSegmentationSubsystem←classProvider NianticSpatial.NSDK.AR.XRSubsystems.XRSceneSegmentationSubsystem.Provider Method TryPrepareSubsystem TryPrepareSubsystemIf the semantic segmentation model is ready, prepare the subsystem's data structures. Declaration public virtual bool TryPrepareSubsystem() Summary If the semantic segmentation model is ready, prepare the subsystem's data structures. Returns true if the semantic segmentation model is ready and the subsystem has prepared its data structures. Otherwise, false.
If the semantic segmentation model is ready, prepare the subsystem's data structures.