UnitySwiftKotlin←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR.Utilities.Preloading NianticSpatial.NSDK.AR.Utilities.Preloading Enum DepthMode DepthModeThe NSDK depth model to use. Declaration public enum DepthMode : byte Remarks This is analogous to Unity's EnvironmentDepthMode. Fields NameTypeSummarystatic FastDepthModeDepth will be generated at the fastest resolution.static MediumDepthModeDepth will be generated at a medium resolution.static SmoothDepthModeDepth will be generated at the best resolution.static UnspecifiedDepthModeThe default model will be used, if applicable.