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←API Reference ←NianticSpatial.NSDK.AR.Sites ←SitesClient

Dispose

Releases native resources.

Declaration​

public void Dispose()

Summary​

Releases native resources.

Remarks​

The Unity SDK does not explicitly destroy the SitesManager component because
we can't easily guarantee the component will be destroyed before NsdkUnityContext is.
The native NSDK holds a shared pointer to its components, so when it is destroyed,
all its components will be released too.