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API Reference NianticSpatial.NSDK.AR.Settings

PrivacyData

This class contains all the data required for data management requests.

Declaration

public static partial class PrivacyData

Properties

NameTypeSummary
static readonly ClientIdstring
This is the device Id used to identify any device. In case there is no userId, the clientId can be provided
for your GDPR data requests.
If you are an NSDK developer, clientId is Unity's SystemInfo.deviceUniqueIdentifier.
For your game users, it is a random Guid. In case of no userId, you have to record it.
It changes if the ios/android app is uninstalled and reinstalled. It remains the same over app upgrades