UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-unity/NianticSpatial.NSDK.AR.SceneSegmentation.NsdkSceneSegmentationOverlay.SetChannel.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/unity/<page>/ is at /llms-api-unity/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-unity.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR.SceneSegmentation NianticSpatial.NSDK.AR.SceneSegmentation←classNsdkSceneSegmentationOverlay NianticSpatial.NSDK.AR.SceneSegmentation.NsdkSceneSegmentationOverlay Method SetChannel SetChannelSets the current channel to display. Declaration public void SetChannel(int index) Summary Sets the current channel to display. Parameters NameTypeSummaryindexint- Overload public void SetChannel(SceneSegmentationChannel channel) Summary Sets the current channel to display. Parameters NameTypeSummaryindexint-
Sets the current channel to display.