UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-unity/NianticSpatial.NSDK.AR.Auth.AuthClient.IsAuthorized.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/unity/<page>/ is at /llms-api-unity/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-unity.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNianticSpatial.NSDK.AR.Auth NianticSpatial.NSDK.AR.Auth←classAuthClient NianticSpatial.NSDK.AR.Auth.AuthClient Method IsAuthorized IsAuthorized Declaration public static bool IsAuthorized() Summary Checks if auth tokens are valid and ready for use. Returns true if a valid, non-expired access token is available. Returns True if authorized, false otherwise. Throws InvalidOperationException — Thrown if the NSDK context is not initialized or the operation fails.
Checks if auth tokens are valid and ready for use.
Returns true if a valid, non-expired access token is available.