How to Manage Site Scans and Meshes
Use the Scaniverse app to capture and upload scans for a Site. Use Scaniverse Web to manage the Site and its generated assets.
Create and manage Site scans
- In the Scaniverse app, create or open a Site.
- Record scans that cover the physical space. Scans in the same Site must overlap so they can be connected into one representation.
- Upload the scans for processing.
- Open the Site in Scaniverse Web to review its scans and generated assets.
- Generate a production VPS asset when the Site is ready for localization.
For the complete capture, upload, and asset-generation workflow, see Create your first Site.
Download a Site mesh
To download a Site mesh at runtime, use the NSDK Mesh Download API:
- Get the VPS map asset ID of the Site's production VPS asset through the Sites API.
- Pass that asset ID to the mesh downloader method for your platform, along with a geographic position. The mesh arrives as a stream of chunks, ordered closest-first relative to that position.
- If the mesh must align with the physical Site, place each chunk relative to the VPS map's origin in the AR scene. Mesh chunk transforms are relative to that origin, not to a tracked anchor or the current AR session's tracking origin.
See How to Download a Mesh Using the API for Unity, Swift, and Kotlin examples.
To download a mesh file for offline authoring:
- Open the Site in Scaniverse Web.
- Open Assets > History and select the generated asset version.
- Download the available mesh as an FBX or GLB file from the asset details.
Use the FBX or GLB in the 3D authoring tool or engine workflow appropriate for your project.