UnitySwiftKotlinReading this with an AI agent?Read this page as plain text instead: https://www.nianticspatial.com/docs/llms-api-swift/NSDK.PlaybackCamera.method-displayOrientedTransform.txt — same content, easier to parse than this HTML, with each platform's steps kept separate.Every page in the current release follows the same pattern, so you can build the URL directly instead of fetching an index: a page at /api/swift/<page>/ is at /llms-api-swift/<page>.txt.For every page in this section, read https://www.nianticspatial.com/docs/llms-api-swift.txt; for every section of these docs, read https://www.nianticspatial.com/docs/llms.txt.←API Reference Return to API Reference index←packageNSDK NSDK←classPlaybackCamera PlaybackCamera Method displayOrientedTransform displayOrientedTransform Declaration func displayOrientedTransform(orientation: UIInterfaceOrientation) -> simd_float4x4 Summary Returns the camera transform with a Z-axis rotation applied so it matches the given screen orientation. Sensor frame is landscape-right; portrait adds π/2, portrait-upside-down adds -π/2, landscape-left adds π. Parameters NameTypeSummaryorientationUIInterfaceOrientation-
Returns the camera transform with a Z-axis rotation applied so it matches the given screen orientation.
Sensor frame is landscape-right; portrait adds π/2, portrait-upside-down adds -π/2, landscape-left adds π.