# Download SDK Source: https://www.nianticspatial.com/docs/nsdk/downloads/ The Niantic Spatial SDK (NSDK) is built to work with iOS, Android, and Unity. For the best experience, please ensure your development environment meets the minimum system requirements. A Scaniverse business account is required to use the NSDK. # Download NSDK #### Unity - [NSDK for Unity package repository](https://github.com/nianticspatial/nsdk-library-upm) - [Download NSDK Samples for Unity](https://github.com/nianticspatial/nsdk-samples-csharp) For Unity package installation, the official path is the Git URL flow in [Set up the Niantic SDK for Unity](https://www.nianticspatial.com/docs/nsdk/setup/#set-up-the-niantic-sdk-for-unity). If you want a local installation instead, do the following: 1. Download and unzip the **Source code (zip)** from the Unity package [release](https://github.com/nianticspatial/nsdk-library-upm/releases) repository. 2. In Unity, open **Window > Package Management > Package Manager**. 3. Open the drop-down menu next to the **+** in the top-left main window. 4. Select **Install Package From Disk** in Unity Package Manager 5. Select the root `package.json` file. Do not use GitHub source archives from **Download ZIP / tar.gz** or **Add package from tarball** for this workflow. #### Swift - [Download NSDK for Swift](https://github.com/nianticspatial/nsdk-library-xcframework) - [Download NSDK Samples for Swift](https://github.com/nianticspatial/nsdk-samples-swift) #### Kotlin - [Download NSDK for Kotlin](https://github.com/nianticspatial/nsdk-library-aar) - [Kotlin NSDK Samples for Kotlin](https://github.com/nianticspatial/nsdk-samples-kotlin)