# TryGetSuppressionMaskTexture Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.XRSubsystems.XRSceneSegmentationSubsystem.TryGetSuppressionMaskTexture/ TryGetSuppressionMaskTexture Get a semantic suppression texture descriptor. --- ## Declaration public bool TryGetSuppressionMaskTexture(out XRTextureDescriptor suppressionMaskDescriptor, out Matrix4x4 samplerMatrix, Nullable cameraParams = null) #### Summary Get a semantic suppression texture descriptor. #### Returns true if the suppression mask texture descriptor is available and is returned. Otherwise, false. #### Throws NotSupportedException -- Thrown if the implementation does not support suppression mask texture. ### Parameters | Name | Type | Summary | | --- | --- | --- | | suppressionMaskDescriptor | XRTextureDescriptor | The resulting semantic suppression mask texture descriptor, if available. | | samplerMatrix | Matrix4x4 | The matrix that transforms from normalized viewport coordinates to normalized texture coordinates. | | cameraParams | Nullable | Describes the viewport the texture is to be displayed on. | ---