# NianticSpatial.NSDK.AR.SceneSegmentation Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.SceneSegmentation/ SceneSegmentation --- ## Classes | Name | Type | Summary | | --- | --- | --- | | ARSceneSegmentationManager | SubsystemLifecycleManager | The ARSceneSegmentationManager controls the XRSceneSegmentationSubsystem and updates the scene segmentation textures on each Update loop. Textures and XRCpuImages are available for confidence maps of individual semantic segmentation channels and a bit array indicating which semantic channels have surpassed the chosen confidence threshold per pixel. For cases where a semantic segmentation texture is overlaid on the screen, utilities are provided to read semantic properties at a given point on the screen. | | NsdkSceneSegmentationOverlay | ConditionalRenderer | - | --- ## Structs | Name | Type | Summary | | --- | --- | --- | | ARSceneSegmentationFrameEventArgs | ValueType | A structure for camera-related information pertaining to a particular frame. This is used to communicate information in the frameReceived event. | | ARSceneSegmentationModelEventArgs | ValueType, IEquatable | A structure for information about the semantic segmentation model that's become ready. This is used to communicate information in the MetadataInitialized event. | ---