# GetChannelsAt Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.SceneSegmentation.ARSceneSegmentationManager.GetChannelsAt/ GetChannelsAt Returns an array of channels that are present for the specified pixel onscreen. --- ## Declaration public List GetChannelsAt(int viewportX, int viewportY, Nullable cameraParams = null) #### Summary Returns an array of channels that are present for the specified pixel onscreen. #### Remarks This query allocates garbage. #### Returns An array of channels present for the pixel. ### Parameters | Name | Type | Summary | | --- | --- | --- | | viewportX | int | Horizontal coordinate in viewport space. | | viewportY | int | Vertical coordinate in viewport space. | | cameraParams | Nullable | Params of the viewport to sample with. Defaults to current screen dimensions if null. | ---