# RemoveSceneSegmentationSuppressionChannel Source: https://www.nianticspatial.com/docs/api/unity/NianticSpatial.NSDK.AR.Occlusion.NsdkOcclusionExtension.RemoveSceneSegmentationSuppressionChannel/ RemoveSceneSegmentationSuppressionChannel --- ## Declaration public bool RemoveSceneSegmentationSuppressionChannel(SceneSegmentationChannel channel) #### Summary Removes a semantic segmentation channel, if it exists, from the collection of channels that are suppressed in the depth buffer. #### Returns True if the channel was found and removed. ### Parameters | Name | Type | Summary | | --- | --- | --- | | channel | SceneSegmentationChannel | Semantic segmentation channel to remove. | ---